Contraband Items Roleplay Action 2

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Contraband Items Roleplay Action 2

Post by Muffin Heretic on Fri Jun 23, 2017 8:28 pm

Proper moving, as you're used from me is now a rule again.

---

The Crew enters the guncutter first; Muffin leading the way, followed by Rastanette, J, Fee and Zielley in the end.
After them, the ragtag team enters as well.
(This includes Booker, Arthur, Kat, Slaith & Senera)

With all the people within, the Guncutter feels very small, especially due to Senera's bulky size.
The travel to Space, where the Warbands Vessel is stationed will take a while.

Once again, Muffin asks of you, which course you feel this group should take.
She herself votes for the diplomatic way, of escorting the Slaanesh dancers to their destination to make a fair and simple trade.
Rastanette seconds this, she eyes Senera wearily, her face clearly showing, that she does not trust the Space Marine, to not harm them.
Zielley votes in favor of doing a night raid on a closeby Factory world, to trade the Metal for Drugs.
J nods in agreement to that.

Fee keeps silent about it.
Muffin reminds each of you, that as a addition or instead of the Slaanesh dancers, we could always try to get something else exotic, if someone has an idea.
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Re: Contraband Items Roleplay Action 2

Post by Some Kitty Cat on Sat Jun 24, 2017 10:15 am

Kat always keeps the Marine in her field of view. Weary of any of his movements.
"The dancer transportation sounds like a rather easy way to get some money or other supplies. I would vote for that and the Factory Word raid after that." Kat answers.
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Re: Contraband Items Roleplay Action 2

Post by Apothecary Meros on Sat Jun 24, 2017 11:34 am

"While a raid sure sounds fun, and is something I like to think I'd be skilled at - being a pirate - however, the diplomatic route might be of more suitable tastes to some; in simple terms, we'll all be slaughtered by a 10ft slab of of muscle and ceramite if we attack..." Booker starts, rather confidently, but falls into despair as he ends his speech.


Last edited by Apothecary Meros on Mon Jun 26, 2017 11:29 am; edited 1 time in total
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Re: Contraband Items Roleplay Action 2

Post by senera2000 on Sat Jun 24, 2017 1:54 pm

"I vote for the dancers" Senera says.
The Factory World has a lot of innocent people and he didn't trust any of the others to know the meaning the meaning of restraint, so he would be against it.

Then after a short silence Senera turns to the psyker, the small child and the evil looking Dread headed lady and asks, "Who are you and who the hell is Rastanette?" clearly intent on knowing who the hell this person is.
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Re: Contraband Items Roleplay Action 2

Post by Norabder on Sun Jun 25, 2017 4:51 am

I suppose I'll vote for the dancers.
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Re: Contraband Items Roleplay Action 2

Post by Muffin Heretic on Sun Jun 25, 2017 4:55 pm

"We can't really do both... I mean we can but if we did, the factory raid would go first since I don't want to have human cargo arround if we get into battle" Muffin answeres Kat.

"I get that." Rastanette grumbles to Booker

"So it's settled." Muffin says, when Senera too, wants to get the dancers: "No matter what the others say, it'll be that."

The small girl jerks back first and doesn't answer right away, however, the tall dark skinned mutant woman does: "Rastanette is me." she frowns and in her eyes seems to be some sort of weary disgust about you, it doesn't seem like she'll want to talk any more, so she turns arround for now, to look at the Calidus Assassin.
"My name is J." the small one says, seemingly not frightened, but still giving off a clear sense of unease, "I'm a Biomancer."

The Guncutter docks into the Rule34.
You step outside into the unlit shipbay of the rather large vessel, the only light sources beeing those from the guncutter and those from the exit door, which is still open.
Muffin is the first one to leave, telling Slaith, she'll want to hear his idea later; followed by Zielley. Rastanette seemingly waits for the others to leave first. J is not sure if the conversation with the Black Templar is finished and Fee still hides halfway behind Booker.
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Re: Contraband Items Roleplay Action 2

Post by Some Kitty Cat on Mon Jun 26, 2017 10:19 am

Kat walks behind Zielley.

She says: "Try not to rip apart the ship in the name of you beloved wanna be Emperor. Oh honoured metal bucket." Clearly directed towards Senera.
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Re: Contraband Items Roleplay Action 2

Post by Apothecary Meros on Mon Jun 26, 2017 11:28 am

He simply nods in acknowledgement of Rastanette.

"Don't provoke him, Kat; it'll make you just as bad." Booker depressingly states, guiding Fee along so they are still with the group, but far from the Astartes.
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Re: Contraband Items Roleplay Action 2

Post by senera2000 on Mon Jun 26, 2017 1:35 pm

Senera looks at Rastanette observing her features and most importantly, analyzing her weaponry. Then he faces away from the heretic and turns towards the child.
"J? That sounds more like an initial than a name." Senera says while looking at Zielley. "Interesting" he says without a hint of aggression.

Senera then turns to the traitorous Calidus.
"The mercenary seems to have a decent head on his shoulders. Stick to your current course of action if you want a quick demise", Senera replies with barely shackled rage.

Senera then returns his gaze towards J.
"Biomancy is indeed powerful. Be wary of how you use it." He says to J, and after a pause "But you knew that of course didn't you?"
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Re: Contraband Items Roleplay Action 2

Post by Segovax on Mon Jun 26, 2017 11:49 pm

muffin asks Slaith and he simply smiles in return 'your the boss but I have a few... Connections which may prove, useful if your interested Boss' he returns to his duffle bag which muffin makes out to have a worn and scratched out imperial Aquila, from it he pulls out an iron studded guitar which has one of the blood pact symbol carved into it and starts playing
Spoiler:
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Re: Contraband Items Roleplay Action 2

Post by Norabder on Tue Jun 27, 2017 12:41 pm

"Well, it's nice to know everyone's getting along well"
Arthur says in the most sarcastic voice he can muster.
"A phrase to do with fire and living quarters springs to mind."
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Re: Contraband Items Roleplay Action 2

Post by Muffin Heretic on Tue Jun 27, 2017 3:23 pm

J laughs driely at Senera: "I like it."
At the second question she answeres: "yea, I know." even more driely than to the first answer.

Muffin grines widely: "Connections? I'm not really thinking about big detours, but what do you have in mind?"

"What phrase do you mean?" Zielley asks Arthur as you all leave the dark Shipbay - past the seemingly dead Servitor on the ground - and step into the Corridor you're used to.
As you're walking by the doors, Muffin let's you know where she sleeps, where each of the others sleep.
You again come across some metal doors smeared with what seems to be blood. "We don't open some for varrious reasons, ask me before you do, sometimes there's just a leak and you'd asphyxiate or explode as soon as you open the door." Rastanette casually explains;
"I'll be on the Bridge, which is just straight ahead, once up the stairs to the left. The Bar is to your left now."
With that she leaves you and Muffin pushes a button to open the automated door, showing you the interior, which is a reproduction of a simple, if rather run down Bar.
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Re: Contraband Items Roleplay Action 2

Post by Some Kitty Cat on Tue Jun 27, 2017 6:04 pm

"I just cant get why we even let him tag along." Kat says to Booker. "He pretty much guaraties that our Mission will fail because it interferes with his... Let´s call it belives. Even worse, he might even attack Muffin or some other Chaos worshipper. And after the last Mission I really don´t want any of them to get hurt." She adds, walking into the bar.
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Re: Contraband Items Roleplay Action 2

Post by Apothecary Meros on Wed Jun 28, 2017 12:41 am

"Well, it would be wrong to deny that - although nothing is without its positive influences. When they see a space marine in his full panalopy of war, any loyalist institution is going to let us do whatever we damn well please. No need to sneak around like last time." Booker replies in Kat's direction, still steering Fee around the marine and to the bar, where it will hopefully be rather safe for her. "If we need to negotiate with the ruinous powers however, we may have better chances if we sent him off elsewhere - that is, if he'll even let us tell him what to do. I've never had experience with space marines directly, but I know that they tend to do as they please."
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Re: Contraband Items Roleplay Action 2

Post by senera2000 on Wed Jun 28, 2017 1:38 am

"How did the Black Ships miss you?" Senera asks J. "You would've been of great use to the Imperium"
Senera then starts throughout examining the Guncutter that he is in and the corridor while waiting for the little one's answer. He had been on a ship of the Archenemy only twice, and both were during boarding actions. There had been no time for close examination back then, with all the daemons, cultists and heretic Astartes assaulting him and his brothers.
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Re: Contraband Items Roleplay Action 2

Post by Muffin Heretic on Wed Jun 28, 2017 4:20 pm

Muffin waits inside of the Bar-room for you all to enter:
"You really don't have to worry 'bout me." she says to Kat
"Even if Senera would be a threat, I'm not defenseless."

"Well, something similar sticks true for Slaith and me." Muffin tells Booker, indicating her head to the seemingly stunned wordless Ex-Bloodpact warrior: "We can't stick arround for any direct contact with Loyalists."

J does not look very amused about that but answeres nontheless: "The Black ships didn't miss me, when I fled the exterminatus that destroyed my homeworld, I got captured by Space Marines wearing blue armour." she looks increasingly bitter, telling the story but proceeds: "I wasn't easy to manipulate and didn't follow orders so I was drugged with something that made me comply - my daughter still carries it arround for it's usefullness on humans, ask her if you need the name for it."
"Torpor" Zielley says, looking unhappy but not angry, standing already in the bar, next to Muffin, waiting for the others to enter.
".. yea, that" J carries on, "So yes, I was to be sacrificed for that c- ... Throne, to safe some peoples lifes for one more day. It was postponed 'cause at the time I was pregnant and they had the decency to wait for my child to be born to see if she was a psyker as well." J ends there but Zielley carries on, now looking pissed off:
"Except that I wasn't, so to safe them the trouble they tried throwing me out of an airvent to not dirty their fingers."

Senera takes his time durring their explanation, to look arround, all in all, the corridor does not look much else, from what he's used to in imperial ships, everything looks dirtier, dust, oil and rust on the metal surfaces. The Lights are brighter than in the Bar, you note they would be uncomfortable for humans to relax in, beeing too bright.
There's doors every few Meters, rarely any are marked, though you can make out some names beeing scribbled on some, indicating that the crew has seperate rooms to sleep in for their regular Members.
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Re: Contraband Items Roleplay Action 2

Post by Some Kitty Cat on Wed Jun 28, 2017 5:29 pm

"I´m not saying you are defenceless. But there is alway a chance that you would lose the battle or get hurt and I rather would not tempt fate when I can interfere." Kat answers Muffin, sitting on a char next to her.
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Re: Contraband Items Roleplay Action 2

Post by Segovax on Wed Jun 28, 2017 10:23 pm

Slaith grins to Muffin and pulls her aside and out of earshot of the Imperial's on board 'A couple of blood pact friends of mine had gotten wind of a particular ship with some valuable pieces of Cargo, a shipment of void shield generator prototypes going towards a forge world in system. Its on low guard to not draw attention and is not using warp travel, but on the black market they will be worth a small fortune each. Interested?'
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Re: Contraband Items Roleplay Action 2

Post by senera2000 on Thu Jun 29, 2017 9:30 am

"For the Black Ships to contain an abundance of Space Marines, what the hell happened?" Senera wondered along with who the Space Marines might be. The Ultramarines were the most recognizable, but the modus operandi of Guilliman's stiffnecks didn't fit them. And if they aren't following the Codex to the absolute letter, they probably aren't Ultramarines.
He then continues to listen to the Child's story, despite some parts of it being a bit off.

There was, however, one part which caught him by surprise. "Wait... You were pregnant? How old are you? 10? And the drug addict is your child?" Senera asks, unsettled for a single second where his shackled and sealed rage almost burst open, but quickly regains composure. While logic dictates it an almost impossibility and the work of chaos, they did not seem tainted enough for that level of mutation. He was missing a lot of details to make a proper judgement. Senera listens to the child's reply as he moves to the bar along with her.
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Re: Contraband Items Roleplay Action 2

Post by Apothecary Meros on Fri Jun 30, 2017 3:42 pm

Booker pats Fee reassuringly, and builds up the courage to approach the space marine. "The winds of the warp move in mysterious ways, whether we like it or not." He takes a deep breath in, clearly tense. "But I wouldn't expect you to understand the struggles of the common population." Booker stands up straight, looking both stern and, deep down, scared.
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Re: Contraband Items Roleplay Action 2

Post by Muffin Heretic on Sat Jul 01, 2017 10:31 am

Muffin laughs Kat's notion off: "let's get ourselfs not sober and you can trust me, all those unneeded fears wil vanish."

Not trying to be silent, Muffin smiles and answeres: "fuck yea, I didn't plan a big detour though, should probably go tell Rasta to alter the course then?"

J startes out looking confused: "There where no Space Marines on the Black Ship. Why do you think there where? I mostly told you how I got onto the Black Ship now."
She smiles a sad smile at the second question: "I look that young? I'd say I'm probably Fifteen now but I could be wrong, I didn't always have a way to count days, you know, I could be seventeen and just not know it." She looks over to Zielley, which looks older than her mother and remembers to tell you: "Ah, you wonder how she's older than I am? She spent her youth on a planet on the other side - within the eye of terror, time goes different in there for each individual, she aged years in what would have been days out here."
The Bar is dimly lit, some of the corners are in complete darkness, the door closes behind Arthur who steps trough last.

Muffin let's all of you know, that you're probably within the warp by now and that you should not head outside of the Bar, since most of the ship is not propperly isolated from the warp with a shield generator. The Bar however is sealed well - only those touched by chaos should venture outside, especially for psykers it can be deadly durring warp travel.
With that out of the way, she jumps behind the bar and asks:
"Anyone want a drink as we travel?"

Fee seems pretty conflicted about beeing patted on the head but at least clearly doesn't dislike it. She keeps a weary look on Senera though.


Last edited by Muffin Heretic on Sun Jul 02, 2017 1:19 pm; edited 1 time in total
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Re: Contraband Items Roleplay Action 2

Post by Some Kitty Cat on Sat Jul 01, 2017 3:22 pm

"I´ll take some mead." Kat answers. "Might as well drown away the noises."
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Re: Contraband Items Roleplay Action 2

Post by senera2000 on Sun Jul 02, 2017 8:56 am

"Because I though you finished telling me the whole story. My apologies", Senera replies unaware that J wasn't done yet.
Senera then looks at Zielley for a moment. He was unsurprised. He then looks at the space at the middle of the two, and clenches his left fist hidden by his shield with great fury, as if he was strangling a deamon. A deep breath helps him calm back down.

Senera then turn to the mercenary who is suddenly spouting gibberish. "I don't care which way the winds of the warp move. I only care that any attempt it makes against the Imperium is vanquished. Also, I doubt that you would understand the struggle of the imperial citizen either seeing as how you are actively working against them." Senera then pauses for a second wondering why the Mercenary came to speak to him, and asks "What is the purpose of you coming to me?" with a tone of repressed anger.

Senera then turns to Muffin with a piercing glare and says "I don't drink" and then after a minute asks, "What detour?"

Senera then looks at J. "Continue", he says to her.
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Re: Contraband Items Roleplay Action 2

Post by Apothecary Meros on Sun Jul 02, 2017 2:23 pm

"I want to give you a piece of my mind." He starts, firmly, though enters a meak tone influenced by the frightfully large beast he's talking to. "Space Marines always think they're saving us, but the reality is that we're worse off after you arrive than we would have been. You slay entire populations over speculation, and when your fighting brings destruction and ruin to our cities and our ways of life, you just leave, and expect us to pick up the pieces." Booker folds his arms and looks down, breathing slowly and deeply, still unable to meet the Astartes' eye.
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Re: Contraband Items Roleplay Action 2

Post by Segovax on Sun Jul 02, 2017 11:07 pm

Slaith leaves to tell Rasta of the change in plans
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Re: Contraband Items Roleplay Action 2

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