Final Judgment (Recruitment)

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Final Judgment (Recruitment)

Post by Lucan Tyrius on Fri Sep 08, 2017 4:01 pm

You are a member of the newly formed Special Operations Division Biohazard & Anomaly Countermeasure Unit Phi-13 "The Courthouse".

Your mission is to secure, terminate, or otherwise contain confidential and dangerous subjects, artifacts, and data from SOD research sites after security breaches, or to secure these subjects from the field. It is a dangerous job, with a 68% mortality rate, but you get the best toys, the best assignments, and the best pay.

As a member of The Courthouse, you will go by a codename that is law/court related. Just like all other BACU soldiers you don't have a name anymore.

You were pulled from the Renatian Legions for your skills, but here your just a rookie... Respect and listen to your team leader and you might make it out alive.
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Re: Final Judgment (Recruitment)

Post by Lucan Tyrius on Fri Sep 08, 2017 4:15 pm

Armour Choice
Note: You can only have The Acryos if you use heavy weapons.

Asthinius Agaro Armor: Fully sealed armor equipped with both a filtration system and back up air supplies (6hours). Armor system comparable to carapace armor in protection. Fully integrated HUD/DATAnet interface and IFF system. Helmet equipped with both a high powered light and thermal optics.

Spoiler:

Acryos Armor: A power armored version of the Asthinius, it carries additional air on top of also being power armor (10hours). Posseses everything the previous armor has.

Spoiler:

Please note: The Acryos Armor has the same helmet design as Asthinius Agaro Armour.

Weapons (Normal)
Pax Ultima Hellgun
Multi-Fire Type Zyphyr Autogun (7.75mm rounds)
Carnifex Phosphor Microcharge Rifle
Belmix Volkite Rifle

Weapons (Sidearms)
Hellpistol
Volkite Pistol
Slug Revolver

Weapons (Heavy)
Lascannon
Heavy Plasma Caster
Heavy Volkite Cannon
Petrus Phosphor Microcharge Chain launcher.
Particle Cannon
Photon Thruster

Weapons (Support)
Grenade Launcher

Weapons (Long Range)
Arnax Particle Rifle
Long las

Weapons (Close)
Mephistopheles Semiautomatic spread launcher
Meltagun

Weapons (Melee)
(Any power weapon)
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Re: Final Judgment (Recruitment)

Post by Apothecary Meros on Fri Sep 08, 2017 5:05 pm

Codename: Judge

Designation: Courthouse One

Kit: Acryos Armor, with a red bandana wrapped around the helmet and squad leader iconography where appropriate

Weapons: Iudex Pattern Power Hammer, Mephistopheles Semiautomatic spread launcher, blind grenades, breaching charges

Gear: Advanced HUD to monitor squad lifesigns and track biological movements within 50 or so metres, ration pack


Last edited by Apothecary Meros on Sun Sep 10, 2017 4:11 am; edited 1 time in total

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"What is the bloodline?" Rafen asked suddenly. The words had a ritual, rote quality to them.
"The eternal bond of brotherhood." Meros said, the reply coming to him from nowhere. "The will to survive beyond death."
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Re: Final Judgment (Recruitment)

Post by senera2000 on Sat Sep 09, 2017 3:46 am

Codename: Barrister

Designation: Courthouse 2

Kit: Asthinius Agaro Armor, with a skull face painted in front of the helmet.

Weapons: Pax Ultima Hellgun, Hellpistol, Combat Knife, Power Sword, Frag grenades and Demo charges.

Gear: Scanner, Medi-pack, Targeter, Combat Ration Pack
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Re: Final Judgment (Recruitment)

Post by Norabder on Sat Sep 09, 2017 4:51 pm

*commenting to register interest, will post full character info as soon as possible*
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Re: Final Judgment (Recruitment)

Post by Runa_Cat on Sat Sep 09, 2017 11:44 pm

Codename: Executioner

Designation: Courthouse Three

Kit: Acryos Armor.

Weapons: Petrus Phosphor Microcharge Chain launcher. Power Fist (Left hand). Daimon Microcharge Sidearm

Gear: Advanced HUD with infrared temperature readout. Stabilization mount. Combat ration pack. Multi-purpose Auspex (compass, life sign detector)


Last edited by Runa_Cat on Tue Sep 12, 2017 2:27 pm; edited 1 time in total
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Re: Final Judgment (Recruitment)

Post by Lucan Tyrius on Mon Sep 11, 2017 11:09 am

Action will start up on the 13th, please submit sheets before then.

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I have seen the passing of ages, the rise and fall of countless civilizations. Since the hour in which men first took to the stars I have watched and waited with baited breath, to see what new wonder mankind might uncover. But now I ask you; What is the point? The glory of mankind's past is a faded myth, a story told in the silent reverie fallen kings, lost in realms not even remembered by the shadow of death that once lingered over it.

Man is fallen... But it is not too late for us to rise from the ashes and retake our crown of stars.


-Lucan Tyrius, Rouge Trader.
Spoken to his crew at the onset of the Great Crusade.
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Re: Final Judgment (Recruitment)

Post by Falco Sanders on Mon Sep 11, 2017 3:44 pm

Codename: Verdict

Designation: Courthouse 4

Kit: Nilrem Agaro armour, and refractor field generator.

Weapons: Force sword, slug revolver.

Psychic powers:
Objuration Mechanicum: The Psyker jams the weapons and engines of his enemies.
Seal Warp Breach: this power allows its user to cut off a connection between the mortal universe and that of Warp space which serves as a vital link for a Daemonic entity who draws power from such a tear and thus can lead to both their weakening as well as their banishment.
Blood Boil: by reaching into an enemy's body with their mind, a psyker can rapidly accelerate their pulse and blood pressure to lethal levels with the end result being the victim's heart and brain exploding.

Gear: Compass, iron fillings, a grimoire containing information on identifying and countering warp-based phenomenon, a divining rod, a box of 10 cigars, a lighter, a hip flask.
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Re: Final Judgment (Recruitment)

Post by Norabder on Tue Sep 12, 2017 4:21 am

Codename: Jury

Designation: Courthouse 5

Kit: Nilrem Agaro armour and Refractor field generator.

Weapons: force axe and hell pistol

Psychic powers:
Telekine dome- The Psyker erects a barrier of shimmering mental energy around himself that can deflect bullets and blows.
Iron arm- By transmuting his flesh into living metal, the biomancer, can wade through enemy fire unscathed and pulp skulls with iron fists.
Hammer hand- through this power, a user can harden the flesh and skin of their first thus hardening tendons and strengthening the muscles of the arm which enhances their physical strength.

Gear: compass, lighter, combat rations and a personal first aid kit.
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Re: Final Judgment (Recruitment)

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