Contraband Items Roleplay Action

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Re: Contraband Items Roleplay Action

Post by Norabder on Sat May 27, 2017 6:07 am

Well this isn't it. On to the next one then.
*moves to the next crate whilst keeping an eye out for any hint of trouble.*
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Re: Contraband Items Roleplay Action

Post by Falco Sanders on Sun May 28, 2017 10:46 am

"Hmm... Odd explosives eh? Vortex? Stasis? Photon flash? So many possibilities! At the same time... Eh.... It's... live as they say... So... Booker I have a gift for you!"

*Theobrastus holds out the untampered grenade (At arms length) to booker*

"Something to add to your... eh.... arsenal."
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Re: Contraband Items Roleplay Action

Post by Muffin Heretic on Sun May 28, 2017 9:23 pm

Crate Group:
The Techpriests hood is not directed at any of you directly, but it is tilted that he could be glancing at you from underneath that hood. If he is displeased, it doesn't show.

Booker:
Septima glances over to look into the crate before you close it and frowns, turning away quickly to look at a different crate herself.
The next crate you see is actually larger than yourself, you open the large mechanism to it's front and swing the door open, within you find ornate power armours, they went trough a world of destruction, covered in different shades of blood, dark stains of smoke, some once sported capes, maybe all of them, most of them burnt to almost nothing, some others only shreds of cloth, stained to the point where there is almost no visible white left on them.
Some still have helmets on them, they remind you of the Mark 3 Space Marine ones. The Backpacks, damaged as bad as the armour sit next to each peace of armour, two of them actually missing them.
Almost all of them miss pieces, gauntlets, complete legs which must have been torn off the Sister while still in battle and helmets. What is left does not look any better, ripped to shreds, you can even see one Gauntlet and one Helmet, where a tooth managed to get stuck in the outer layer of ceramite. What could sicken you the most, is the messy, huge ammount of blood, with which each armour is covered above the waist.
Theobarastus seems to have found a odd grenade covered in signals.
"Hmm... Odd explosives eh? Vortex? Stasis? Photon flash? So many possibilities! At the same time... Eh.... It's... live as they say... So... Booker I have a gift for you!"
At first your heart races as you can't spot the pin-ring but at closer expection you breate out and see that the pin broke off and the rest stuck in there... you'll have to get that out somehow if you want to activate it.
"Something to add to your... eh.... arsenal."

Septima: opens a large crate as well, this time finding the chainswords, somehow, some managed to get bent in all directions, none of them have any teeth left in them

Theobarastus: The Techpriest turns to you, but Septima signals him, that this is under her jurisdiction.

Arthur: You open a crate about the same size as you are and you gaze uppon a marvelous piece of incredibly damaged wargear.
The once high collar of the Armour was sawed into with a Chainsword, All of the armour is painted black by smoke, it used to be a lighter colour as can be seen in the joints and where the blood ran down, cleaning off the dirt. Whoever wore the armour died by slitting of the throat as seen by the entire upper part beeing coated in dry blood.
All of the Purity Seals have become completly soaked in the blood and hardened.
The Helmet, Almost completly toothless Chainsword and a Bolter which is dented and torn to a point where you would not dare load the thing, lye by the feet of the armour. The Helmet beeing free of any blood, but also coated in the dirt of war and fire, as well as dented badly.
You hear Fee inhale behind you.

Kat:
Nothing much happens to you, you can't really see what the others do, except one large metal crate beeing opened, which you guess means they're searching the stuff now.
within your head you hear a whisper, first you believe it's your brain, recaling past conversations but then you notice that the inner voice speaks to you. It is slightly hard to concentrate on, but gentle in a way: "...ou alright? Where are you?"
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Re: Contraband Items Roleplay Action

Post by Apothecary Meros on Mon May 29, 2017 3:54 am

He sighs and shakes his head. "Grizzly..." Snapping to attention once more, plastering a classic smile upon his solemn expression, he takes the grenade from Theobarastus. "Hmm, I shall have a tinker with this, me thinks." He examines it, wondering if his knowledge of explosives can help him identify it. He also compares it to his 'Mystery Missile' strored in his ammo bag.
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Re: Contraband Items Roleplay Action

Post by Falco Sanders on Mon May 29, 2017 4:28 am

"Yes, Techpriest?"
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Re: Contraband Items Roleplay Action

Post by Norabder on Mon May 29, 2017 6:31 am

Well this looks useful.
*turns to Septima*
I believe this is what you are looking for inquisitor.
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Re: Contraband Items Roleplay Action

Post by Some Kitty Cat on Mon May 29, 2017 8:38 am

Surprised by the voice Kat answers, both whispering and thinking: "Im behind the crates. Ready to strike from a surprise angle if things get messy. Who are you? I mean, I know its either J, Fee or Rastanette but i cant make out who."
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Re: Contraband Items Roleplay Action

Post by Muffin Heretic on Mon May 29, 2017 4:28 pm

Booker:
you can't put your mind arround what it is, you never saw one like this before.

Kat:
"Fee."

Theobarastus, Booker, Arthur, Septima:
Arthur found what seems the be the item you need, Septima already ready to pick up the helmet when the Techpriest walks over to you, standing tall above Septima, he says, turning to her: "Not to question your mission, Inquisitor, but I will need some clarification about why you need this and if the High Ecclesiarch has been informed."
Septima does not look ready to answer this, her eyes shift to each member of the group for help.

Everyone:
A Loud Siren starts to roar, immediatelly followed by the Laud Hailers, proclaiming that:
"Heretic Loose on Decimalus Secundus, All Troops be on guard! The Heretic is armed and dangerous and in League with the Arch Enemy!"
The message repeats.
Repeats again.
The Techpriest, large enough to be seen by Kat from her hiding spot but with his back to her, draws a Plasma Pistol from underneath his robes.
the Servitors don't seem to react, but you can hear shouts, from raspy, voices, clouded by rebreathers beeing put on. Quick, heavy Footsteps.
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Re: Contraband Items Roleplay Action

Post by Some Kitty Cat on Mon May 29, 2017 4:38 pm

"Speaking of the devil!"
Kat curses while jumping up, revealing herself while at the same time aiming the Neural Shredder at the Techpriests chest, firing two quick shots. The fist one at his chest and the other one a bit higher, trying to hit his head fully knowing that a hit from either one would be enough to melt his Nevers and in extension his brain in an near instant. While doing that she looks at him closely, searching for some kind of tubes and weak points she could strike with her poison blades and from time to time flicking her eyes between her group and searching for the source of the heavy Footsteps.
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Re: Contraband Items Roleplay Action

Post by Norabder on Mon May 29, 2017 4:41 pm

Well talking won't work.
*draws his sword, dropping into a crouch and swings his sword around in an arc aiming to slice it across the tech priests forearms, hoping to sever them*
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Re: Contraband Items Roleplay Action

Post by Apothecary Meros on Mon May 29, 2017 4:43 pm

Taking quick notice of incoming conflict, Booker draws his Autopistol and fires at the questioning techpriest. If possible, he will grab one of the Sororitas armour suits as a shield, knowing full well that the priest is likely armed better than he. "Sorry old chap, you seemed nice." He remarks, prior to the engagement.
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Re: Contraband Items Roleplay Action

Post by Falco Sanders on Tue May 30, 2017 5:17 am

*Sigh*

"Well... Such is life..." Theobrastus mumbles, getting to cover and gesturing for his servitor to follow.
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Re: Contraband Items Roleplay Action

Post by Muffin Heretic on Tue May 30, 2017 10:51 am

Kat, Arthur, Booker, Theobarastus & Septima:
The Techpriest falls forward, before either Arthur or Booker hit him, the shots from Kat's Weapon not just killing him, but taking his head off in the process of shooting the powerfull weapon in his neck.
Arthur exceeds as well, slicing off one of the arms as the Techpriest threatenes to fall on him.
Stumbling back, Arthur, now covered in a mixture of black oil and dark Blood, just so manages not to get crushed by the large Machine.
Booker, having aimed for the head, shoots the air above the Neck as the Techpriests body starts to react to the violent death, brought to a body trough a Neural Shredder.
Booker still holdy onto a Sororitas torso, appereantly the pieces where not locked together.

The Room fills with Noise as the Servitors now react to their Masters death. None of them have any Combat ready weapon, yet they gather arround Booker, Arthur and Septima, the last which is frozen in place by shock, holding the Techpriests disolving head in in her hands for a moment before dropping it, having caught it by accident.
They don't seem to notice Kat yet, which was able to fire at the large Techpriest without revealing herself to creatures smaller than her.
Theobarastus also managed to get into hiding, within a box filled with urns on shelves.
In panic, Fee hid herself with Theobarastus as well.

All the while, over a dozen Servitors jump at the three spotted Companions, Lifting gear swung, intend to be used as a bludgening tool.
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Re: Contraband Items Roleplay Action

Post by Norabder on Tue May 30, 2017 11:04 am

Finally some fun.
*whips his sword forwards hoping to slice across the chest of the nearest servicer before bring the sword back in a downwards sweep aimed at its left shoulder.*
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Re: Contraband Items Roleplay Action

Post by Some Kitty Cat on Tue May 30, 2017 11:13 am

Kat hoping that Fee is still mental connected to her wipers and thinks again:
"Get Rastanette in here but tell J to hide. She cant do much to those metal heads. Lets not kill all but get the others to safety."

While saying that she climbs up some large crates and shoots some more aimed shots at some servitors, trying to cut open a way for the others to get out while readying some prison blades to throw on tubes and other important and weak looking part. All that while working her way towards the crate Arthur opened previously to grab the damn helm.
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Re: Contraband Items Roleplay Action

Post by Apothecary Meros on Tue May 30, 2017 3:15 pm

Panicking, since he does rather suck in a close combat fight, Booker hopes that the Sororitas chestplate shield, his own carapace armour and the furious bursts from his pistol into the nearest servitors is enough to save his own skin.
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Re: Contraband Items Roleplay Action

Post by Falco Sanders on Tue May 30, 2017 3:41 pm

*Theobrastus keeps quiet, recording the battle through his lenses*
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Re: Contraband Items Roleplay Action

Post by Muffin Heretic on Wed May 31, 2017 3:13 pm

Arthurs Slice attack worked out well and killed that servitor immediatelly, further coating Arthur in blood and black Oils, some of it getting into his eyes and blinding him momentarily.

Kat climbes up a crate, finally showing herself to the team again, immediatelly shooting two Servitors which fall down twitching, not dead but dying horribly, deforming themselfs as they try to get up, akin to ancient depictions of horror.
No weak parts in the ship itself are visible to Kat for the moment, at least none, that a simple knife could penetrate.

The Servitor Booker aims at, does not go down to the first two shots searing it's skin and manages to hammer against Booker with a ... well a hammer, you manage to deflect the first and second stricke but the torso piece you're holding is not meant for this business and you react much slower than him, the next hit is bound to find it's mark.

Theobarastus:
From inside the Chest you do not see much of the battle, which thankfully also puts you in a situation, where the crazed attacking Servitors can not see you
Fee besides you, look like she's concentrating on something.

Too all:
From above, the heavy footsteps are coming clooser, Soldier boots.
The way to the Ramp is the easiest way to go by now, with Kat killing the only two servitors which would have been in the way there, all the others, charge on from strategically less important positions.
Rastanette and J run up the Ramp, the former drawing and aiming her Plasma Pistol at one Servitor, shouting for you to get the hell out of this place.
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Re: Contraband Items Roleplay Action

Post by Some Kitty Cat on Wed May 31, 2017 8:24 pm

Kat jumping from crate to crate finally arrives at the container of the Helm, shooting another servitor before searching the area. Looking around she also notices some robes in the box next to Booker and the Blood soaked purity seals on the Armour he holds. Garbing the Helm she sprints towards Booker, taking maybe 2 robes with a big grab, pressing them between her torso and her arm with which she holds the helm. Turning towards the fight the shoots at another servitor, trying to keep the exit open.

"Look that the others get out and buy me 10 sec." Kat screams at Booker and quickly vanishes into the Armour container.
Holstering her shredder she rips off one purity seal after another and places them into the helm. She does that until the helm is full. and runs back to the door of the container, her shredder drawn again.
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Re: Contraband Items Roleplay Action

Post by Falco Sanders on Thu Jun 01, 2017 12:17 pm

*Theobrastus looks for any amount of red cloth around, enough to drape around the shoulders or head, (potentially from the corpses of the dead mechanicus members?)*
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Re: Contraband Items Roleplay Action

Post by Norabder on Fri Jun 02, 2017 10:22 am

*attempts to clear the oil from his eyes before turning to assist Booker with a thrust at the servitors neck.*
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Re: Contraband Items Roleplay Action

Post by Apothecary Meros on Fri Jun 02, 2017 12:01 pm

Booker decides to flee with the rest of the group, throwing the chestplate at the servitor and hoping it makes it fall over, or at least stumble. He runs as fast as he can to get away, not to save his own skin... well.not only to save his own skin, but to also buy time to set up his missile launcher, in a moment.
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Re: Contraband Items Roleplay Action

Post by Muffin Heretic on Fri Jun 02, 2017 5:57 pm

Kat:
You sucesscully grab what you plan to grab but as you see the door, Booker fled, he only threw the chestpiece of the armour he was holding at the Servitor, however, instead of him, you see Arthur, beheading the Servitor with one strike and glancing inside, noticing you. You step out of your crate to notice a large Number of Tempestus Scions pointing their Hellfire Rifles into your general direction. They don't seem to know yet, who to shoot, but their rifles are aimed well and from the sound of it, the room will soon have even more of them.

Theobarastus:
You open the door of your little safe crate, the priest's corpse is right before you, and you snatch up the Techpriests coat, struggle to get it off with his varrious apendages and all, it rips in a bunch of places but you do end up with a huge ammount of red cloth. Looking up, you realize that there's still ten aggressive servitors in the room, thankfully none of them is looking in your direction, Booker seems to flee torwards the exit, where you can see the dark skinned Rastafarian ship captiain, aiming and shooting her Plasma Pistol at a Servitor.
9 Servitors which havn't seen you yet, beseides Rastanette stands J, which looks frightened as usual but her gaze meets you and she waves for you to leave and come with them.
Stomping feet stop on the far other end of the room and you turn your head to see Tempestus Scion troops, armed with Hellfire rifles, not yet sure what to aim at. Between you and them, there's many chests as well as Arthur, which you see beheading a Servitor just as the men stepped in.

Arthur:
Booker runs away, throws the chestpiece he was holding at the Servitor he was battling, which gives you the time and moment to take off it's head with one clean, very precise thrust. This again creates a bloody scene, thankfully this time, the blood spreads out on the floor, the incredible ammount of it though is mind numbing.
To your side, in the large Crate Meros peaked in earlier, you see the surprised looking Callidus Assassin Kat, which seems to have been grabing stuff to steal and is now ready to head out with you.
One Servitor which was about to jump at you, desolves into sludge from a Plasma shot, fired from behind you by Rastanette, which shouts for you to leave quick.
A Moment after you tear off the Servitors head and before Kat left her Box, on the far end of the room, Tempestus Scion troops storm in, appereantly from upstairs, they don't seem to know who to shoot yet but their Hellfire rifles are ready and aimed and you're the one closest to them now, although there's enough Crates of probably valuable material between you, they would only take seconds to get to you. By the time you realised that the first one was there, the fifth one already started aiming his rifle and by the sound of it, this is not nearly half of their number.

Septima meanwhile, made her way close to where Rastanette and J stand and she too, aims her Bolt Pistol at the Servitors, ready to take one out while backpaddling down the ramp slowly.
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Re: Contraband Items Roleplay Action

Post by Some Kitty Cat on Fri Jun 02, 2017 6:20 pm

"That fat fuck Booker." Kat curses.
Kat grabs a dagger from her belt and throws it straight up in the air to distract the Tempestus Scions for that one second she needs to vanish behind the big container she just walked out off, into the mass of other crates, chests and containers. Running behind more and more to confuse her potential hunter and get to the exit.
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Re: Contraband Items Roleplay Action

Post by Norabder on Fri Jun 02, 2017 6:41 pm

*runs out after the others whilst shouting at the scions hoping his officers uniform will at least buy him some time*
"Quick men follow me they're getting away."
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Re: Contraband Items Roleplay Action

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